The Patch Tool in Pano2VR is one of the most powerful tools in the application and one that is used on a daily basis to retouch or to add "Tripod Caps" to cover the nadir as a retouching or a branding element.
In this tutorial I will show how to create a Tripod Cap that can be applied across several panoramic nodes. In addition, the Tripod Cap, created in Adobe Illustrator and Adobe Photoshop, is editable and changes applied to it will automatically be applied to the patch within Pano2VR.
Creating the Tripod Cap
Tools: Adobe Illustrator & Photoshop
Using a vector based program create your tripod cap image. In this example I have
1. Using a vector based program create your tripod cap image. (figure #1)
In this example I have created a logo with distinct layers that can be individually edited
2. Save the file and
3. Open Photoshop
4. Create a new document that matches the size of your illustrator image (figure #2)
I've saved a preset called "Tripod Cap" and I've selected it for my document
5. Select Menu/File/Place Embedded
6. Select 'Okay' to open the file as a Smart Object (figure #3)
7. The illustrator file is placed into the document as a Smart Object (figure #4)
Smart Objects preserve an image's source content with all its original characteristics, enabling you to perform nondestructive editing to the layer.
8. The final step is to save the file as a .psd file
Adding the Tripod Cap to all Panoramas in a Tour
1. Open Pano2VR and create you tour as usual
In the example below I have 3 panoramas linked to each other with node hotspots so you can move between the nodes
2. Rt Click in the "Tour Browser" window and select 'Edit Master Node' or select Menu/Tour/Edit Master Node (figure #5)
3. Change the "Projection" settings to Pan: 0.00˚, Tilt: -90.00˚, FoV: 70.0˚ to show the "Down" view of the Master Node (figure #6)
4. From the "Viewer Mode" select the patch (band-aid) option (figure #7)
5. Double-click in the Viewer to add the patch (figure #8)
The patch will be represented by a checkerboard. You can move the patch by clicking and dragging the center until it locks to the centre of the Nadir
6. In the Properties Panel click on the small folder at the end of the File: entry. Locate the saved .psd file and select 'Open' to load the image into the patch (figure #9)
7. The selected .psd file is loaded into the patch (figure #10)
8. The patch image can be resized by dragging on the red dots or by setting an number in the Properties: FOV (figure #11)
In this example I've set the patch FoV to 20.03
9. To exit the Master Node simply click onto one of the nodes in the Tour Browser window or select Menu/Tour/Exit Master Node. The Tripod Cap is now visible in each of the tour nodes. See the Virtual Tour below...
Updating the Tripod Cap Image
By creating the original image using vector objects in layers and by loading it as a Smart Object we are able to change the Tripod Cap image and have it update across the tour.
1. Open Photoshop and open the saved .psd file that you have used for the Tripod Cap
2. With the Smart Object layer selected Rt Click and select 'Edit Contents' (figure #12)
3. This opens the Smart Object in the original program it was created in. In this case Adobe Illustrator (figure #13)
4. Make any changes you want to the image
In this example I'm going to select the red circle layer and change it to green (figure #14)
5. After making the changes save the Illustrator file and it will be updated automatically in Photoshop (figure #15)
6. Save the Photoshop file over the old one
7. When you go back to your Pano2VR project window the Tripod Image will update on each of the nodes to reflect the changes (figure #16)