"A Modular Cinematic Sidebar is a skin component that uses CSS Grid, Fluid Typography and Pano2VR Skin Elements to create a balanced, app-like experience that intelligently adapts its shape and content based on the viewer's screen ratio."
Note: for now I’ve removed the tutorial as the component has changed significantly in the past few days with redeveloped CSS and Javascript. I’ll be updating the project in the next couple of weeks and I’ll post on the Pano2VR & Object2VR Users Group in Facebook and on the Pano2VR forum when it’s available.
Cloner Option: "Hotspots"
This “Pano2VR V7” tutorial shows you how to use the new Cloner Option: “Hotspots” to create a dropdown menu displaying a list of Youtube videos that open in a YouTube video player popup window.
Prior to V7 the only source options available were Nodes and Tables. V7 introduces Hotspots, Floorplans and Translations.
Using Ai to create Animated SVG's
Let me preface this post by saying that I love the way AI can help us accomplish many of the tasks we need to do to realise our design/development goals. Let me also say I love using SVG files in Pano2VR for their resolution independence and the flexibility they offer.
This tutorial will use Le Chat AI features to update SVG files developed in Adobe Illustrator. From there we will create Custom Hotspot Templates, add them to the skin and project and expose the colors so we can customise the SVG files.
P2VR V7.1.4 Fullscreen Image Viewer - Part 1
P2VR V7.1.4 Fullscreen Image Viewer - Part 2
STREET VIEW STYLE USING MARGINS
In response to a Post by Rajesh in the Pano2VR Forum by using some new features in V7 using Logic Blocks to set "Margins" I’ve come up with the following example for a “Street View” style layout of a map and panorama.
The layout is responsive across Desktop, Mobile including iPad, iPhone and Android.
ngrok & Live Update - Mac
Pano2VR recently released a new beta version, Pano2VR 7.1. In a recent webinar, What’s New in Pano2VR 7.1, Martin Hopkins showed us how to use an application called ngrok. He demonstrated how remote locations can connect their local devices to your Pano2VR application running on your localhost via a URL and automatically update using Live Update.
In this tutorial, I’ll take you step-by-step through the process described by Martin in the video.
In it, I’ll cover the following topics;
Requirements
What does ngrok do?
Advantages of using ngrok
Limitations of Tunnel
Signing up to ngrok
Installing ngrok
Sharing a Project
Using a Rebrandly URL Shortener
Intro Animation with Fading Text and a Projection Button - Part One
This two-part “Pano2VR” Intro Animation with Fading Text and a Projection Button tutorial shows you how to create an animated opener that starts as a Little Planet (Stereographic projection) and, over 10 seconds, ends as a Flat (Rectilinear projection) panorama.
During the transition, a text block fades in and out and disappears at the end of the animation, and a small button that allows you to change the projection type appears.
Intro Animation with Fading Text and a Projection Button - Part Two
This is part two of the “Pano2VR” Intro Animation with Fading Text and a Projection Button tutorial, which shows you how to create an animated opener that starts as a little planet (stereographic) and, over 10 seconds, ends as a flat (rectilinear) panorama. During the transition, a text block fades in and out and disappears at the end of the animation, and a small button that allows you to change the projection type appears.
Sliding Menu + Logo + Controller
Creating a Split-Screen Effect in V6 or V7
If you need to compare two 360˚ panoramas side-by-side on a screen, this tutorial will provide step-by-step instructions on creating the files required to achieve the Split-Screen effect.
Two panoramas will be displayed; the left will display a skin that will control the view of the right panorama to match that of the left one reflecting any of the functions enabled in the skin.
Category Menu with Node Popup
This “Pano2VR” tutorial shows you how to use Cloners to create a Category Menu and a Popup window in Pano2VR V7.0.1. The Category Menu will open a popup window with information and clickable node images related to the selected category. Clicking on a node image will take you to that node. Active nodes will have highlighted text and a tick to indicate they have been visited.
Hotspot Templates and iFrames - Update 4/10/21
Using Point Hotspots to deliver contextual content is a great way to make your Virtual Reality tours more interactive and provide an enhanced experience for the viewer. The most convenient way to create and deliver the content is by employing .html files and iFrames within the hotspots. Rather than create and manage multiple hotspots this tutorial shows how to use a single point hotspot template and external .html files with multiple hotspots.
This update details how to add the external HTML files to the assets folder in the output project using the Output > Advanced panel. Adding them this way a Garden Gnome Package Output will correctly show the HTML files in the iFrame.
Pano2VR Tutorials
Package Viewer - Custom Preview (Mac)
Building a Desktop App (Windows 10)
Sometimes your client and/or project requires not only an offline project but also one that doesn’t require a web browser when outputting to HTML5.
This “Pano2VR” tutorial shows you how to Create a Desktop app suitable for use on a desktop Mac and works with both Pano2VR and Object2VR projects. The tutorial is based upon the original published by Garden Gnome Software on their website at https://ggnome.com/doc/tip-desktop-app/.
Building a Desktop App (Mac)
Sometimes your client and/or project requires not only an offline project but also one that doesn’t require a web browser when outputting to HTML5.
This “Pano2VR” tutorial shows you how to Create a Desktop app suitable for use on a desktop Mac and works with both Pano2VR and Object2VR projects. The tutorial is based upon the original published by Garden Gnome Software on their website at https://ggnome.com/doc/tip-desktop-app/.
Trimming the Tree - Part 1
Once you start working in Pano2VR you quickly realise that the Skin Editor is a very powerful part of the software application. The Skin Editor allows us to create unique User Interfaces and Interactivity inside our tours.
However during the development of a project the skin can be quite complex and requires the management of a large number of skin elements, such as interactive Components, Actions and Logic Blocks.
In this tutorial I’m going to take a look at a process that I call “Trimming the Tree”. Step by step you will learn how to reduce the number of elements that have similar functionality reducing the number of elements by over 50%.
Trimming the Tree - Part 2
This is Part 2 of the tutorial In which we take a look at a process that I call “Trimming the Tree”. Step by step you will learn how to reduce the number of elements that have similar functionality reducing the number of elements by over 50%.
Note: You will need to complete Part 1 before starting this tutorial
Blurred Panorama Background
This “Pano2VR” tutorial will take you through the steps on creating a custom skin with the ability to blur and desaturate the current node panorama. The effect, activated by an Action in the skin, applies CSS Filters, Blur and Grayscale, to the current node panorama. A simple tint option is also available.
In this tutorial we will modify the tutorial project file by;
Adding Custom Node ID’s
Enabling Direct Node Access
and modify the tutorial skin by:
Creating an iFrame that loads another instance of the node panorama
Apply CSS Filters
Add a Screentint
Add an Impermeable element
Add a Timer
Add Logic Blocks and Actions to control the blur and tint
Note: this tutorial assumes a basic knowledge of Pano2VR V6



















